

Ambient Cloud Viewing Software for Game Boy
Join us at TIAT for a hands-on, low-stress workshop where you’ll build a tiny “Ambient Cloud-Viewing Game” for the original Game Boy. In under an hour, we’ll walk you through a simple GB Studio project, no coding experience required to create soft, looping cloudscapes that invite presence over progress. There are no levels, no enemies, no timers just a contemplative interface that rewards viewing. You’ll leave with a playable ROM (and the project files) you can run on emulator or flash to a cartridge.
NOCELLCOVERAGE is the studio practice of multidisciplinary artist and designer Matt Faller. The studio explores the evolving relationship between technology, nature, and materiality. By combining physical and digital media, NOCELLCOVERAGE investigates how digital tools can preserve, reinterpret, and expand our understanding of the material world. Projects created by the studio act as ongoing studies focused on preservation, perception, and participation.
tiat is the intersection of art and technology! we are a 501c3 nonprofit creating places for creative technologists to experiment, exhibit, and expand their practice. ⋆౨ৎ˚⟡˖ Learn more about tiat: https://tiat.place/